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GuessMe
Version 2.0
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GuessMe is a luck plus logic
deduction game, it is also widely known as
MasterMind. This implementation has more than a
standard MasterMind.
The objective of the game is to guess the secret
code, using the least number of rows.
The Codemaker, will create a secret combination
of codes using the available pegs. The
Codebreaker will attempts to guess the secret
code.

OS Version: PalmOS 2.x to 4.x
Shareware: US$12
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What's New
The minimum required PalmOS version is 2.0.
PalmOS 1.0 is dropped from this release because
some of the features required is not available in
PalmOS 1.0.
Color, Gray-scale and Black & White
supported.
Computer player. You can now play either as
the code maker or code breaker.
Three level of computer player skill.
Updated with new scoring system. The score is
based on the code complexity and the number of
rows used to solve.
Two game type:
Single : Standard game of one play as code maker
and the other the code breaker.
Match : Each player play as a code breaker,
taking turn to break the code with the least
number of rows. Each match consists of a set of
games. The number of games are user selectable.
Three hinting type, to provide more
challenge. The classic is the Black+White hint.
The most difficult is the White Hint only.
Updated Quick Fill method. To quick fill,
just tap on the peg and rest the pen on the peg
for the duration defined by user in Preference.
I'm often asked, does the computer player
cheat. The Computer player does not cheat. To
prove this, you can play as the code maker. When
asked for the secret code, select
"SECRET".
When asked to provide hint, do provide the right
hint and see for yourself. The computer will
verify your hints at the end of the game.
You can now scroll through all your previous
guess if it exceed the screen display.
Game Features
Color, Gray-scale and Black & White
supported.
Computer player. You can now play either as
the code maker or code breaker.
Three level of computer player skill.
Two game type:
Single : Standard game of one play as code maker
and the other the code breaker.
Match : Each player play as a code breaker,
taking turn to break the code with the least
number of rows. Each match consists of a set of
games. The number of games are user selectable.
Three hinting type, to provide more
challenge. The classic is the Black+White hint.
The most difficult is the White Hint only.
Variable secret code size (User selectable of
3, 4 or 5).
Variable peg number (User selectable from 5
to 9).
Give-up capability which will show you the
secret code.
Ability to request for 1 hint per game.
Three different peg look. Change is
immediate.
User selectable, auto select replaced peg.
On-line help(tips).
Statistics of game won, lost and scores.
Guess forwarding.
Redo current guess capability.
Quick Fill enable you to fill in your guesses
quickly by just selecting the peg.
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